1. Added wifi branches (for each girl) (10 types of new swimsuits)!
2. Chapter 4 is over.
3. Added a large number of clothes for Sony.
4. Added Sony level enhancement.
5. Added tips for the passage of a branch of swimsuits.
6. Added a small quest to access Filch.
7. Added tracking of secondary quests in the magazine.
8. Added the continuation of the branch of Ginny.
9. Added mini-game in the branch of Ginny.
10. Continued quest with Nola.
11. The body and all the clothes for Daphne are refined.
12.Updated the branch of dreams of Polumny.
13. Updated first appearance of Elena.
14. Added a large number of achievements.
15. Added the ability to peek at Hagrid.
16. Added emotions for Elena and Auriel.
17. Fixed errors in the dead ends of the passage of a branch of swimsuits.
18. Fixed a huge number of bugs.
19. A huge number of improvements.
20. The text of the game has undergone further editing.
1. Fixed a critical bug with a broom that does not allow the game to go the other way
2. Fixed bug after solving problems in the consultation branch
3. Fixed minor bugs with incorrect distribution of layers on the screen
4. Additional editing of Russian and English text of all chapters
5. Improved game performance
6. Fixed logical errors in the passage.
7. Improved hat interface.
8. And a small number of minor bugs.
1. Added a new school wing.
2. Added a new special location. Just added for now.
3. Helena Ravenclaw redone from scratch. Also changed the order of obtaining the address Daphne and other interactions.
4. Paper's branch has been recycled. It became shorter and more varied, acquired its own briefing and has a logical conclusion.
5. Added informal challenges to Minerva McGonagall. With all that it implies.
6. Consilium branch continued until logical conclusion.
7. Another small event has been added, now with Polumna.
8. Introduced a secret character. The first meeting will be simple, the second - difficult.
9. For the bedrooms in the framework of the council of elders, a whole mechanic was introduced, the work of which you will have to solve.
1. The system of inventory and use of items has been reworked. Now zones react to pointing objects on them. And the cabinet remembers the places where we drag them.
2. The game has added a tutorigide which gives a hint of the necessary action for passing through the plot. Added and instructions for use in the first meeting with Sonya.
3. Updated the interface of the menu of communication with the characters and changed the order of some items. In general, there is an order there. We hope he will behave well.
4. Added a hole in the door and the opportunity to inspect the location behind it.
5. On the page of raising the level of Sony, a scale of progress by levels was added. According to it, you can estimate the time of unlocking certain options.
6. From the zanachek a small event was pulled out, which awaits the player in the future with Cusan. While you can enjoy it in its current form, in the final version it will crawl far forward.
7. Additional interactions with Hermione were added while she helps the phoenix. We recommend to look.
8. Replaced and rewritten part of the dialogue with Minerva and Snape.
9. Bug fixes, new bugs.
1. Added the ability of Sony to "talk" with various guidance and taps in the wardrobe.
2. The information submission screen has been changed and additional places have been added.
3. Information pages are again not separate pages, but a general scrollable list with anchor buttons.
4. Added a special image for Sony (with the support of TenchiMuyo1984)
5. Continued work on the alignment of sounds and music
1. Since the share of the code, understood by RenPi, has already decreased by a third, it is harder and harder for him to use a regular rollback (classical rewind, usually a wheel up) without conflicts and errors. Therefore, it is cleaned entirely, and even the console will not help you. We are tired of looking for non-existent bugs from people who have spun the game back half (and not half) and do not admit it.
2. Old saves will now consider themselves too old for this shit and will not run. We are tired of looking for non-existent bugs from people using old saves and not admitting this.
3. The Twilight and Susan branches are now equivalent in duration to the Hermione and Daphne branches. Now you can fly to Kogtevran and Puffenduy. With all that it implies. And coming.
4. All active windows now appear smoothly. No jerking and flicker.
5. The mechanics of the tutorial is extended by Sony levels. There are not many things for it at the moment (this can be done for ages) and the increase in the level will be physically blocked, but the current clothes have already received levels and are waiting for the rebalance of information points so that as soon as we give the green light, the player can consciously start with pleasure.
6. Added a Sony submission dialog to the hero. He will be further developed as far as connection of the vital information that the player is obliged to learn from the very first meeting.
7. There are places in the game when the description of the information will appear in the knowledge base. This will help the player to figure out what mechanics you need to master now, in order to play the game.
8. Bugs, fixes, eliminating the shortcomings of the previous version.
1. In the test mode, achievements in the amount of 7 pieces are connected.
2. The in-game glossary is launched - Sonya. The information is not complete yet, but it will be filled with time.
3. Made Sony's incomplete wardrobe so that she could appear before us in various attire.
4. Removed BORD. Good Night Sweet Text.
5. Other minor fixes and additions that were discovered and neutralized.
6. Inserted missing emotions in the dialogues of the third chapter.
1. Most importantly: we changed the designation of the game chronology. Henceforth, the first act is called "Prologue," and the second and third are united in a new first act, broken into chapters. At the same time, we decided not to produce an infinite number of acts, but to switch to a classical three-act structure: a string, a culmination, a denouement. And it's necessary to put the necessary amount of narrative into heads and their necessary number.
2. We have added special symbols for completing chapters and acts to make the process more specific.
3.Do not hurry to miss the prologue. We added some surprise there. Earlier we called it the "Overtime" system. Well, or just an opportunity for the hero to do what he would never have dared to do, do not know that all this is memories. At the same time, we can say that we finally decided on how we want to see the "scenes" in our game. We are waiting for feedback from you to know in which direction to develop this phenomenon
4. Ever since Minerva got prettier, it was not at all superfluous to add a little piquancy to where she had been asking herself. Try to look into the bedrooms with her now.
5.Who interested Elena Kogtevran, we advise you to try to pass a consultation through it. Then you can open something piquant with her.
6. There were added a few more miniatures to different locations. But this is an ordinary matter. Although one is the appearance of all the famous character. Who knows if he will become "more" in the future ...
7. Additional work was done to ensure that all thumbnails were displayed correctly and responded much better to changing positions. The more they will not "flicker" on the screen.
8. The changes have touched the interface. We changed the system windows and slightly improved ergonomics.
9. Work continues with music and sounds. Another array of this work was completed, but there is still something to work on.
10. The editorial staff of the Russian version of the prologue and the beginning of the first act (new) were conducted. The last chapter is still on the waiting list.
11.Prodolzhilas insertion of emotions. At the moment they are in the most important places of the fourth chapter, where it is necessary to regain not only conversation and silence.
12. The editorial staff of the English version was conducted. And it became really better!
13.The misunderstanding with the right click on the owl is solved. From now on (and until the next patch), money will be obtained by a simple left click. In the future, we will return to the game the training system, which because of other reasons for the time is almost not enough. Well, then the right clique will play in almost all interactions. And right click on the owl will open the menu of incoming letters.
14.Other small fixes, about which during this time we even forgot.
Completely redone the engine display and change the browser. From now on, they will not flicker when replaced.
Completed the next iteration of the insertion of emotions. At the moment, 2 acts have already been closed.
A lot of sounds are connected in different moments of the game.
Combined all the fixes of the previous version as well as the fact that the fixes are not horrible.
The game is back connected BORD. There were practically no changes, so that conflicts of current characters and information will arise.
Added an alternative branch of the passage of the BORD - altBORD.
Introduced an offshoot of the plot. The branch is called the "Council of Starosts".
The test possibility for girls (so far only for two) is connected to see the costumes of the branch "Consilium Starost".
The branch of opportunity to fly out the window is continued. In the process, you can meet a new character and update your broom.
Added calendar and schedule. All of them can be found on the screen of hours.
Added a weekly salary of 50 coins. Pay attention to the owl every Monday.
Added ability to skip the text by scrolling the wheel down
Added the ability to reread the nearest dialogue history by scrolling the wheel upwards
Updated curtain menu, added new items.
Added the ability to skip an hour by right-clicking on the clock.
Added setting for the new skip mode (hold for 2 sec) skipping to the nearest interaction screen.
Added setting for skipping the first two acts.
Added setting for return rollback.
Added setting for permanent access to the storage (Shift + S, Shift + L).
The window is now unlocked.
Fixed a bug that did not allow Hermione to return to the office to resurrect the phoenix.
Correction of less critical bugs of previous versions.
The emotions for the first act are connected.
The lost head of the mermaid is returned to the place.
Added additional sounds and music themes for different occasions.
A superficial editorial was carried out.
Finished work on the print and miniatures of Elena Kogtevran. Accordingly, the dialogues with it are rewritten.
The portrait is now a physical object in the study.
The game is updated to RenPy 6.99.14